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Duckcapture logo png
Duckcapture logo png








duckcapture logo png
  1. #DUCKCAPTURE LOGO PNG MANUALS#
  2. #DUCKCAPTURE LOGO PNG PDF#
  3. #DUCKCAPTURE LOGO PNG MANUAL#
  4. #DUCKCAPTURE LOGO PNG ANDROID#
  5. #DUCKCAPTURE LOGO PNG SERIES#

Every little section of each letter of each logo was considered. While drawing a logo I took great care to make things as visually pleasing as possible. Hand drawing those fonts would do more harm than good. However, a couple of the smaller taglines/subtitles do use a very close match. If the font was found I’d obviously use it, but If not I’d have to hand draw it. When it came to fonts, I would always search for it but rarely found exact matches. Then I’d tweak it slightly more, usually to improve saturation. Gathered the color from all of those and found the average color for the red and orange. For example, with the classic Konami logo, I brought in 20 images. Getting the correct color was always challenging and required intelligent guesswork. Other times it would take much, much longer. I would then use the pen tool in Adobe Illustrator and go to town! Sometimes if my source was really amazing, I could finish the whole logo in an hour and a half or so. and were a huge help for a lot of these scans.

#DUCKCAPTURE LOGO PNG MANUAL#

Generally, source art would include box art images, adverts, brochures, and manual scans. I redrew the NEO GEO logo about 5 times before I was finally happy with it. If a better source was found that showed differences from what I drew I would redraw it again (it sucked). I would compare multiple sources and make sure the source I chose was not fan made or some modern re-release that changed the logo. One rule I had was to never trust any image. Then I would dig deep for the best references I could find. My process for drawing a logo required many steps. Sadly, some of these wasted a lot of my time because I drew them and later found the official versions. Various SNK and modern Neo Geo Logos (from SNK 40th anniversary Japanese site) Sony Pocketstation (from vector manual) (Same as Wikipedia) Sony PlayStation 3 Network (Partially official, words official and symbol was official but seemingly compressed so I cleaned it up a bit) Sony PlayStation 1 colored symbol (from PS1 vector service manual) Sony PS1, 2, 3, 4, 5, VR, Vita, PSP (from vector manual) Sony PS modern icon (from PlayStation website) Sega Dreamcast logo and PAL blue color and blue of Sega logo (from official Sega press disc from 1999)

#DUCKCAPTURE LOGO PNG MANUALS#

Nintendo Various eShop logo’s (respective vector manuals for each system) Nintendo Gameboy (bold version), Gameboy advance, Nintendo Gamecube (one color version), Nintendo DS/DSi, (New) Nintendo 3DS, Nintendo Wii, Nintendo Wii U (from vector manuals) Nes, Famicom, SNES, Super Famicom (from Nes, Famicom, SNES, Super Famicom Classic websites) NES/Famicom (from NES/Famicom Classic website)

#DUCKCAPTURE LOGO PNG SERIES#

Microsoft Xbox (one color icon), Game Pass, Series Logos (from Xbox website)

#DUCKCAPTURE LOGO PNG ANDROID#

Some of the platforms with official logos include:Īndroid modern logo (from Android website)Īpple IOS ( current site and I think 2014 in the Wayback Machine if I remember right)Ītari Jaguar (from an official game box template) (extremely rare to see)Ĭapcom Logo with official color (various arcade manuals)Įighting Logo ( EIGHTING Co., Ltd. Most of the source art was not in color so most of these colors are still generated by me. Finding official source art in the wild is pretty uncommon and required many hours of digging.

#DUCKCAPTURE LOGO PNG PDF#

Meaning, vector art ripped from official sources such as websites and pdf manuals. If you wanted logos for a standard dark theme then you could use “Light - Color”.īesides the many hand drawn logos, I’ve also curated multiple logos that are the OFFICIAL renderings. If you wanted to use a minimalistic dark theme, you could use the “Just White” versions for a contemporary look. For either of those there are: “Color”, “Black & White” and “Just White” (or Just Black respectively). For each format (Normal, Large and SVG) there are Light and Dark folders. With all of these it can add up to over 50 small variations for one platform! This would be impossible to navigate so I’ve split them up into smaller categories. There are black and white versions for each of these. There’s also smaller variations such as with or without a trademark (tm). Basically, many consoles had different logos for different regions and time periods. It was extremely tedious to ensure a very high level of accuracy across thousands of files.Įach included platform has multiple logo variants. The default logos in BigBox will now come from this set. While console logos exist all over the internet, this collection aims to bring them to a higher level of polish and accuracy. This took well over 500 hours of work over 15 months. This is a giant collection of platform logos drawn digitally by hand. This description was originally written for the emulation frontend LaunchBoxį/files/file/3402-platform-logos-professionally-redrawn-official-versions-new-bigbox-defaults










Duckcapture logo png